SIGMA

Sigma
Sigma is the eighth hero to be changed! He is no longer a tank but he is a damage hero [cause we need more of those am I right?]

Abilities & Role

 * Primary fire [1 is enough]: Sigma instead of firing 2 orbs he fires 1. [sometimes he may fire 2 but that is a bug if it happens]
 * Secondary Fire [makes you stronger]: Sigma fires a ball of energy at target location. The size and power of the ball is affected by his passive and the bigger in size and power the ball is, the slower it goes. Firing this ability consumes all stacks.
 * Passive [What doesn't kill you]: Every time Sigma is hurt [1 sec cooldown] he gains a stack [maximum of 4]. These stacks directly affect his secondary power size and speed.
 * Ability 1 [Kinetic Backfire]: while Sigma uses kinetic grasp, he also uses a laser that hurts opponents
 * Ability 2 [Gravity does not affect]: Sigma raises 10 meters into the air and lowers his gravity so that he falls a lot slower than normal for 3 seconds
 * Passive [Lighten up]: Just like Mercy and Echo, Sigma floats [he floats faster than when he uses secondary] but unlike mercy and echo it is automatic and does not require you to press space.


 * Ultimate [Gravitic Consumption]: Sigma upon activating his ultimate, Damages all enemies around him for 50 damage giving him a bigger chance and getting a kill.

Changelog

 * Version 0.8: Sigma was changed
 * Version 1.0.2: Sigma's beam damage was cut by half [from 30 to 15]